Duty Session 507: Karluin Reclamation - Labyrinth
The goblin stronghold in Karluin Keep has finally been weakened enough to send teams into the underground labyrinth through recently discovered entryways in pursuit of the Goblin King. Unfortunately, the vast maze of tunnels under the fortress-town has proved all but impenetrable to average reconnaissance teams. Elite explorers have been called upon to penetrate the dangerous depths, eliminate threats found within, and track down the source of the goblin infestation once and for all. Unfortunately, it's easier said than done; the depths are home not only to the local goblins, but a number of elemental machines, deadly traps and other hitherto unknown dangers waiting to befall unprepared adventuring parties.
Difficulty: Hard
Rec. Party: 5+
World Rewards: A chance at the Karluin Dungeon Heart.
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Haru is here. Surprised? Makes sense. With everything going on with the war and political cat herding, having the Artificer responding to a Hunter's Guild Quest seems almost random. "Quartz," he says, holding up a small clear rock, "Silica ground and heat abound." Oh god. No. Haru is strange mooding. The 'hunger debuff' and everything in his inspect. "Deep into the ground we go, where ice gone earth shall sift and flow." And he is rhyming. Buckle up, he didn't need to be any more eccentric than he already was.
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Asuna had an itch to do something useful. As much as she enjoys cooking, training her dire panda, and ABSOLUTELY NOT PINING FOR SOMEONE WHO HASN'T BEEN AROUND RECENTLY, she needed to get out of the house.
So here she is. With her dire panda. The fierce creature is currently giving a wary look at something on the floor. Probably a rock. Or its own shadow. Or perhaps an imaginary, undead tortoise that might any moment menace its rider.
Listening to Haru's uhhh.. situation and all, Asuna gives him a curious look. "Yeah, so.. maybe I got it wrong, but we're here to kill monsters, right? I'm not much of a rock collector."
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When she arrives, and realizes he's strange mooding, she sighs. She does the Wash Other Player command, which basicly dumps a bucket of water over their head and clears the Unwashed debuff, which at least makes him not stink.
She would understand about Asuna pining, she'd intended to join this game to meet her boyfriend in Korea, and that was 2 years ago. She hadn't seen him when we were isolated, of course, but she hasn't found him since the Palace Lands have opened, either. Onthe other hand, she doesn't pine, she's not the pining sort. She's the punching sort. And there's monsters.
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He's seen these strange moods before. People taken in by some unseen hand to give them a push they need. He'll see what he can do to make sure that Haru gets whatever help he needs for this.
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Just as the party turns the first corner, things go wrong. Immediately. The dungeon etiquette of no traps in the starting area is overwritten by the worst of the worst: gobbos. What do gobbos go after? Your ankles, of course. Shins and knees acceptable. And in said lower areas of the body is where a thin trip wire is pulled on and broken like a strand of hair meant to snap. A heavy swoosh heralds the launch of several spring-loaded stakes from right where the party was standing. That one missed, but it is now clear this entire corridor is filled with traps. Luck and skill will be tested in equal measure or those health bars will be starting at a penalty before the group even runs into the first monster.
Haru considers the trap with great consideration, "Considering," the considerate human calls, "the nature of this room I can only conclude that break-glass traps would serve better than spring and pressure mechanisms." He presses his foot forward on the stake trap to watch them shoot out again. "Perhaps one with replaceable panes on one side when the gas is refilled. We would be coughing and unable to dodge well if debuffed, making our health deplete even further." A finger snaps. "A case study. Control group before the gas." He assumes people are on his wavelength here. At least he looks happy. Or crazy. Herd enough cats and you become a crazy cat bishounen. Either way, the Artifiver is off to dash through the traps as if collecting important trap data.
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Asuna isn't sure what to make of Haru. "I feel like I'm on an adventure with a game show host." But seems amused. Until the trap springs. I mean really. Right away? Such poor taste.
Fortunately, rider and dire panda move as one and Tomoe is able to leap out of the way of the oncoming pointy objects. As her kind are not exactly known for their agility, the move earns a reward from Asuna as she offers up some fruit to her steed.
"So far, so good."
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No sooner are they around the corner, but things start to get out of hand, the traps being sprung, with the were fang going into his usual stealth mode as soon as the chance presents itself. It's a bit slow going since he has to move slowly and quietly, and he will disarm any traps he can along the way in order to assist the other members in advancing, even if they may well find him waiting for them at the end of the trap filled hallways
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The party proceeds onward until they see torches flickering in the dark up ahead. The steady clinking and clattering and chain is heard against the stone. It doesn't take long to determine that they have stumbled upon a train of prisoners, Lander and Adventurer both, led along by an escort of goblins. It seems that the goblins are trying to move their captures deep into the tunnels now that the keep is no longer secure. They haven't noticed the party yet. It gives everyone the opportunity for the famous 'surprise round' where they can turn the tables on these nefarious creatures. Kill them with speed. Kill them with stealth. Liberate the captives!
Slavery? An affront to FREEDOM? Haru's Braveheart senses are tingling or it could very well be the grumble from his empty stomach. Much like the void that fills him in growling attention not unlike an angry cat, the Enchanter does what Enchanters do best. They debuff! A swirl of dark arcane energy prepares and drops blindness on the goblins in tandem to the stealth and range strikes.
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Asuna pretty much sees bad guys, sees bad guys doing bad things, and she's on them. It's probably for the best that she can rain fire on them from a distance. Not literal fire, but she throws daggers at them. They fall swiftly enough. Which is probably better than being mauled to death by the terrifying long claws of an irate (but adorable) dire panda.
Asuna is satisfied that the enemy suffers losses. However, she is a bit disappointed that she hasn't gotten to stab anything with her sword yet. It's just not a dungeon run without getting up close and personal with a monster just before it's converted to loot!
"So monsters have the guts to take our kind prisoner now? I have been derelict in my duty. It's past time to cull this herd to extinction."
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So, it turns out the goblins aren't the best lookouts, and she can sneak quite close to the back of their formation with them none the wiser. Once in place, it's a matter of a grab at the last goblin in line and twisting his head until his neck snaps without alerting those in front. The prisoner he's leading opens his mouth to shout in surprise, but is so surprised, nothing comes out. Yeowang pulls a knife and cuts him free of the ropes linking him to the others before moving up to the next guard and doing much the same thing.
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As the party gets ready to engage, he sets up with his bow, loosing careful shots into the group while the others attack in close quarters. But he has to be extremely careful not to hit his fellows, or any of the captives, making his shots slower than he would have liked.
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Goblins are not unintelligent. If anything they are quite intelligent! Brutal. Cunning. The edgelord kind of intelligent. They left a number of signs scrawled into the old stone to ensure they can navigate the tunnels. It looks like garbage or at least very difficult to penetrate artistic license. The party would benefit from making out this chaotic graffiti by getting hints as to where to go. Again. This is garbage. It even crawls up the wall and onto the ceilings like someone rolled in paint and flung themselves up there. Then it became caked over by whatever /that/ substance is that needs washing off more badly than Haru did. Even then, wandering may be in their future.
Behold, a Strange Mood mind may be in tune with this level of visual cacophany. "Reveal your secrets, hahahaha," he does the whole open arm villain laugh thing, that Haru. Really he is excited to put his newest Arte to the test. The laughter stops as he draws out his four ioun stones. They begin to scrawl in purple-black blacklight effect gylphs around the area, presenting graffiti of his own to the mix. Arcane graffiti. Its the latest trend. His purple monocle glows as white lines of kanji form on the lens for him to read, streaming information quickly to the Wave Arte user.
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Asuna looks up at the.. creative goblin work with a wrinkled nose. "Is there anything about them that isn't gross? I mean what did they even.. no. I don't want to know. NOT AT ALL."
Still, there's some investigating to do, and some of it involves climbing. It just so happens that Asuna has a mount that specializes in climbing. Also in threatening butterflies and devouring carts of fruit. Thankfully those aren't present so far in this adventure.
With Tomoe climbing up the wall, Asuna is able to heroically.. make sure that everything is cleaned. Yep, that's right. Asuna, the Flash, is up here directing window washing efforts. Don't try this at home, kids!
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In the distance, you can hear the noise of goblins frolicking among the filth and muck Even after all that cleaning, there is endless muck in a goblin lair. You are getting closer to your goal, but you have also encountered more grotesque, primitive totems of goblin make. You pass by another one. Something shift. Something moves. The party finds themselves staring at a totem that wasn't there before. It trembles and bursts into flame. Hey totem, you do you. Wait. No. It is hurling itself towards you. Boundaries, totem! Boundaries. You'll need to evade the totemic onslaught because they are not going to respect your boundaries or your health pool. It is a defense system. Extinguishing the blazing projectiles makes sense or you could just dispell them. Or, you know, not get hit.
Did someone say Enchantment? No. "Look, I know I'm hot," Haru laughs, "but it requires a specific degree of heat to apply to the flux to create sand. The whole historical rumor about sailors discovering glass with campfire goods is just not chemically feasible," he says as he begins disenchanting history and, with these burning totems, their fire enchantment.
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Totems, burning totems, what does that remind Asuna of? Oh yeah. PAIN!
"OW! Who the #### uses burning #### totems!"
She kisses her mom with that mouth?! Who knew she had such a saucy tongue. Who knew she could get so niftily on fire, too! So yeah, she didn't dodge worth a spit.
Also she keeps going on. For those looking for really interesting Japanese curse words, it's time to break out the parchment and get to note taking!
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He drops to his knees and then onto his back, before he kips back up onto his feet. Once his feet are back on the ground, he activates sonic acceleration and races to the end of the totem filled route. He wonders if one of the groups that took the more brute force route had the same kinds of troubles.
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You run and make it to the gate. The gate falls and you emerge into the cavern beyond. There is a whirling. A humming. A churning. A number of elemental machines in various states of disrepair litter the ground. Several are being worked on by goblin technicians. BUt the ruckus you've raised has also gathered quite a response by the goblin populace. In the distance you can see a a goblin wearing a crown being escorted further into caves by a few burly bodyguards. To get to the king, you're going to have to slaughter your way through a truly absurd number of goblins. Really. Its unfathomable. The whole Hobbit scene with the Goblin King? Doesn't even cover it. If you're not careful you might end up bogged down by their sheer numbers like a zombie movie. Large area-of-effect attacks are the key to victory here and the only way you're going to get out of this without being buried under the sheer mass of gobbos. Did you want Hard Mode ticked off? Of course you do. Add in that this has to be done while keeping track of the Goblin King's retreat. However if you pull this off you will all be able to rightfully claim the title of Goblin Slayers.
Haru could go for another title. Most of all he is bothered by the crowned king and the misuse of enchantments. Double trigger. "You thought those little enchantments were hot stuff?" Haru takes a step back as his ioun stones begin to slowly float around him. This one has a long cast and he is going to need help from Asuna, Yeowang, and Carbon to pull it off. "Allow me to introduce you to a beautiful hell," he grins. The golf ball sized stones that serve as Haru's Wave Arte focus begin to swirl around each other, metal humming against metal. They sing out in an all too shrill tone. "Rrha yant ga guaysu fowrlle yorr." The mana bar on Haru's party HUD drains like someone poked a hole in one. It finally stops. Snow begins to fall from the ceiling of the arena. It is pretty. Something that fits the wintery season. Haru is going to kill them with sniffles? "Ashfall," Haru says with his own voice, independant from the Hymmnos-like metal, "Snowblind." Like a blizzard, the snow whips around the goblin horde, the downy flakes exposing themselves as white hot volcanic ash that aim to burn and burn them like Pompei.
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Asuna doesn't have any AoE attacks. She *IS* an AoE attack. From the back of Tomoe, the goblin hordes are nothing but a festival of potential carnage. Where she hides all those daggers she throws is a secret that only one person knows. Probably. And he's NOT BEEN AROUND TO VISIT FOR WEEKS!
Ahem.
Anyway, Asuna kills things. A lot of things. If any goblins try to crowd in too close, they lose limbs to a fiery-eyed red panda. Tomoe even rears up and then comes crashing down, flattening a half dozen or so of the stinky little bastards in one go. It's really pretty cute, honestly.
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On the other hand, there's a lot of goblins, so she will drop a few traps to channel them into killzones, replentishing them as necessary. The killzone is right in front of her, where a brutal kick or a hard punch will often one-shot the weaker goblins, and any that don't wind up as pixels go flying.
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The were is mostly known for his precision shots, which he is more than capable of nailing on goblins as they swarm, but he will need to work on perfecting some AoE attacks, because it seems he may still be a bit lacking on that front.
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Leaving a path of snow laden carnage in your wake, you finally catch up with the Goblin King. Mostly. You are a few moments too late. The wily creature steps past a set of doors that slide shut behind him. Standing in your way is a goblin of unusual size and of unusual equipment. His gear is practically sparkling and far greater quality than his fellows. Standing almost ten feet tall, this Goblin Paladin is outfitted in the very best that the goblins have been able to acquire. Much of his gear seems to have been previously adventurer owned or made. Worse, he seems to have the stamina to shrug off wounds that penetrate his armor. Taking him down will be an endurance match against an elite combatant who has commited himself to either victory or death. You may be able to find gaps in his gear to exploit that the extensive modification needed to fit his huge frame. Or. And throwing it out here. You could stab him a great number of times until he is dead.
Haru is on team 'stab a goblin' only he didn't bring his lightning rapier. True that Asuna and Haru have a lot in common there. Only he is a noodly armed squishy caster that needs magic to be fancy and Asuna just is fancy. And has a dire red panda backing her up. Time to grab a sword. Time to be a hero. A Heeru. Nope! Time to support your team. His time to shine was the goblin horde. This time around he does what an oldschool Enchanter does and provides a Mana Regeneration effect to the party for what is surely to become an endurance battle. Its been a long journey and this show is for the brawlers of the party. Finish strong!
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Big stupid goblin paladin with a bunch of stolen gear? FOR ME?! You shouldn't have.
Asuna couldn't possibly look happier. Sure, the armor is great and the thing takes a LOT of damage. But if she has any trouble stabbing the living hell out of the thing, she makes no sign of it. If anything, her motions weave into a dance not just with the enemy, but with Yeowang, as well. She's rather liked the martial artist's style and prowess, and so Asuna is finding her own unique way to fit into it.
It's the only battle where she fights away from Tomoe. Some things, after all, you really wanna do a certain way. It's not to say the dire mount doesn't attack, though! Monster gonna monster and all that, and that goblin has a lot of limbs to bite.
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It's a hard fight, of course, and her poor defense means she takes more damage than she'd like, but Haru's helping to mitigate that, and the faster she can DPS this thing down, the less damage she'll take, so she perserveres and doesn'y give a moment's respite between savage blows that takes off chunks of HP.
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Carbon does his best to stay on the move, and try to fire shots into the spots between the patched together stolen armor, figuring those weak points would have to give sooner or later!
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"I see goblins are not good at glassmaking," Haru makes a note, somewhat sad about this, but his quest must go on. Across of the land. Glassworking is close at hand!
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