Duty Session 581: The Secret of the Maidensong Isle

Following the discovery of a hidden dungeon through the efforts of one Uta, an exploration-style dungeon that seems to be lacking in monsters has opened. A hidden reward lies deep within the dungeon.

Difficulty:    Moderate
Rec. Party: 4+
Rewards:       1

Fukaziroh
Yamato - 6 - -6 - 0


    "I've been meaning to check this place out." Fuka muses, having been involved in some of the maidensong shenanigans but not having actually investigated the hidden ruin within. There is, of course, always things to do. Places to go. People to see. Or is that the other way around? She has a map, put together by ... well, hopefully *not* Uta. That girl, as much as Fuka adores her, gets lost at the drop of a hat. Or even when no hat is dropped.

    After following the map the party reaches the entrance to the dungeon, and the first challenge they have to overcome. The entryway to this dungeon is a giant doorway made of metal that has been polished to a mirror shine. It becomes difficult to look at due to its positioning, reflecting light from a magical source above directly out, so darkness may help to allow one to view their surroundings more. It might be possible to simply brute force the door open, though there are also notes of shimmering words that might be seen if someone can read it through the bright light of the mirrored doorway and speak a secret passage to open the door.
Kauchemar
Yamato - 6 - -6 - 0

"Likewise," Kauchemar notes. While not part of the original explorations, how could she resist a place that has '-song' right in the name?

Though the first obstacle to cross is likely going to need a different touch to deal with. "Hmmm." She squints. "I can't read any of this. Too bright." But that's what gives her the idea to draw upon her favorite arcane force, and cast a layer, or filter if you will, of darkness upon the room to dull the reflection from the doors so the words can be actually read by others more versed in those talents.
Schneider
Yamato - 6 - -6 - 0

Schneider has been on a couple trips to the island, which is interesting from a Lore perspective. Said Lore perspective honed by his association with Uta's LOONS. Seeing the shimmering words, and deducing that they hold a clue, he will work at decliphering them, but that is a slow and complicated process for the Exploder Wizard. It's not that he can't do it, he can. But it's not his forte, and his forehead wrinkles up as he ponders, and he squints at the letters because sunglasses. Why does he not have sunglasses. All cool dudes should have sunglasses.
Prophylaxis
Yamato - 6 - -6 - 0

"Same," Prophylaxis adds, unhelpfully. Maidensong has been something of a mystery overall, but ever since the discovery of a certain mysterious Undine ruin, Prophylaxis has been /quite/ interested in finding more interesting things underwater. The fact that this one has been recently uncovered and- even more strangely- evidently utterly devoid of monsters has drawn his attention particularly strongly.

After all, how often do you find a dungeon /without/ monsters in it, these days?

Prophylaxis finds the very first chamber quite difficult to see in-- and not, for once, because it's too dark. This time, it's actually too bright! The doctor grumbles and tilts his hat ever so slightly over his eyes like a makeshift sunshade. "Looks like there might be some writing here..." He murmurs, approaching the massive mirror-- or rather, the metal door. With a grunt of complaint, he conjures a mote of darkness to envelop his eyes, giving him all the protection he needs to read the strange words.

"Huh. Seems to say... 'Friend?'"
Fukaziroh
Yamato - 6 - -6 - 0


    Fuka peers about. "Surprisingly bright down here. Must be Prof's influence!" she claims. Because no one else in this party has brains that she knows of. Well, Kauchemar perhaps, but Kauchemar's a dark horse.

    "It says... friend? Oooh I've heard this one! Speak friend and enter! FRIEND!" she yells out. When that doesn't immediately work, Fuka frowns. "Maybe it just needs a little encouragement." she says, fingering the pommel of her greatsword. Then, deciding to forego the brain aspect, she begins pushing and tugging as best she can at the door. Possibly someone else figures the actual code phrase needed, but to Fuka, the door moves when she tries to force it. Proud, she marches on leading the way.

    Getting through the door leads into a giant ice-encrusted room that reflects any lights in a rainbow of color. In the center of the room is a giant, decrepit harp. Its magical energy is spent and many of its strings broken. There is seemingly no way forward, but perhaps repairing this harp through magic or knowledge of delicate instruments could assist in figuring out the way forward? Or one could use one of their own instruments to attempt to play several notes that are crudely inscribed into the side of the harp. Upon either playing the notes on the harp or the notes on a personal instrument, several blocks of ice pull out to the side, revealing a damaged stairway leading down. It's a relatively safe, if slightly treacherous way down.
Kauchemar
Yamato - 6 - -6 - 0

The bardic eye of the Nightmare immeadiately falls upon the harp at the center of the room. "Ooof. That thing has seen better days." She strides up to it and rests a hand on the frame, inspecting the strings. Or lack of therefor. "Yeah, I don't think I can fix these in a timely manner..." she walks around it, and her fingers brush against the inscription. "Well now, what do we have here?" She leans a little closer, tail flicking side to side like a metronome as she goes over the rough scribing of musical notes in the frame. "Now this..." she takes a few steps back. "I can use."

With a smirk she holds one hand over her head and snaps her fingers. There's a few sparks between them. And then a thunderous crack as a lightning bolt strikes down despite this being indoors.

Which Kauchemar grabs onto and pulls down into her hands, the crackling electricity taking the form of a Flying V with a jagged zigzag to the neck.

Kauchemar proceeds to get down and jam, strumming out the notes on her literal electric guitar.
Prophylaxis
Yamato - 6 - -6 - 0

"Maybe we're not saying it in the right language?" Prophylaxis suggests with a shrug. It had to be a specific language in the source material, after all! But nope, this time it does not seem they'll need to. Onwards!

To... a strange harp in a room full of ice. "Huh," the doctor muses, squinting at the instrument in the middle of the room. He thinks for a moment about pulling his own instrument out to give it a strum, but...

Well, Kauchemar is here.

So maybe he can just sit back and let her take care of this one?
Schneider
Yamato - 6 - -6 - 0

Schneider apparently does not give off an intellectual air. He's Scale's librarian and help out the LOONS when he can, but his demeanor as the Exploder Wizard probably erases all of that, and not being a gamer is a strike against him as well, perhaps? Which is kind of a shame, because he's at least somewhat intellectual, and he seems to have figured out a way to channel fresh magic into the old harp. The strings seem to resonate with music in the room now.
Fukaziroh
Yamato - 6 - -6 - 0


    Fuka starts to examine the harp for some idea of the enchantments linking it to the path forward, finding only musical notes where she expected runes. "Huh. Looks like whatever magic opens the path forward, it's *not* inscribed on the harp here." she comments. "So, it should be a matter of playing the correct sequence of notes, and ... what, I guess something else will open up!" she claims. And Kauchemar, she sees, is right on that. Awesome.

    At first Fuka tries to assist with her own air guitar. And while she does shred fairly well, it's not exactly producing sound. After a moment she stops, then instead plays percussion, clapping and stomping to accompany Kauchemar's own performance. It might not be the notes that will open the way, but it definitely adds to the performance!

    Before long, ice blocks slide aside to reveal a stairway leading down. "Radical!" Fuka grins, skipping off to the chill stairway before coming to an abrupt halt, seeing the hazards therein.

    Whatever happened in this dungeon before caused the icy foyer to become a shattered mess of ice and slick puddles of water. Traversing this entryway is extremely treacherous and requires careful balance and finesse. Even with that, the only way forward is to slide downwards on a makeshift icy slide. Of course, this isn't a smooth or safe ride, with jagged ice crystals. One needs to either be nimble to avoid getting speared or durable enough to tank their way through the worst of the damage. Perhaps fire could be used to blunt the incoming spears to reduce damage as well. Either way, the party will make it to the bottom...
Schneider
Yamato - 6 - -6 - 0

When the ice blocks slide aside, Schneider finds himself ice skating despite himself. By itself, that's a bit of a challenge, but the ice here is not smooth, but jagged, with irregular outcroppings and jagged crystals. At least at first. With judicious (that is, free and excessive) application of his GUNZENRO spell, those jagged edges melt away, literally in some cases, or are at least weakened so that when he slides over them, they break off rather than slashing him.
Kauchemar
Yamato - 6 - -6 - 0

With the final riff the 'air guitar' punctuates the electrifying performance by bursting into a shower of sparks, adding a bit of dazzle as Kauchemar bows. "Thank you, thank you! But that is only the end of one act, this show is far from over." A fanciful spin of the arms as she stands and points to the revealed doorway. "Exit, stage left!"

Out of one challenge, and into another. But again this is a situation she's got not qualms about handling. "Guess its time for a few icecapades." Kauchemar skids across one of the water puddles, collecting some of the moisture to her hooves as she does so, and turn it frosty. This allows her to use the same technique she came up with for running across water to skate along the surface, taking advantage of Prophy's work and easily dodging some of the icy spikes that manage to survive the heat of Schnieder's fire spells.
Prophylaxis
Yamato - 6 - -6 - 0

Wow, it's like someone chucked a bunch of fireballs in here and just left it all to rot! What an irresponsible use of firepower!

Prophylaxis frowns severely at the state of the chamber. "This looks like a punctured lung waiting to happen," he assesses with a huff of mild perturbation. "Not to worry. I'll clear the way."

The doctor takes a bold stride forward and steps directly onto the frozen slide.

...Whereupon he is abruptly ensconced in a block of ice himself and goes racing down the slope and directly into the frozen spikes at the bottom.

They shatter. He does not. A moment later, the protective ice block melts and the doctor walks out of it as if nothing had happened at all. "All clear," he calls to the others, before moving safely aside to wait patiently for their descent.
Fukaziroh
Yamato - 6 - -6 - 0


    Seeing the icy slide, not to mention the jagged spears of ice that make the descent treacherous, even Fuka is given pause. Then she just shrugs. "Last one to the bottom's a dirty imp!" she claims, and plunges on down, relying on her armour to see her safely through. Unlike some others here, she actually HAS armour, and it's quite good stuff! She gets a bit scuffed, a bit scraped, but nothing that can't be healed with a minimum of mana and effort. And she's not the last down. Not that she has anything actually against dirty imps. She supposes they can be rather fun. But that's something for a different time and place!

    After their descent, the party finds themselves in a beautiful ruin that looks to once have been home to a large tribe of monsters that lived rather comfortably. The walls are lined with intricate golden designs, and the room has several seats and places where the former sirens that lived in this cave could relax and spend their days eating or socializing. Several of the golden designs on the wall have a story that is shown in different parts of a beautiful maiden that was cursed by the gods to become a siren. She is shown crying or sobbing after her curse, and those tears become sirens themselves.

    In the center of the room is a giant, shattered mirror. There are several large cracks in it that spiderweb out from points of impact. If anyone should gaze into this mirror for more than a second or two, they will find themselves mesmerized, lost in a state of longing for what once was or might have been. The visions can include forgotten dreams, lost loves, and other desires.

    The party will have to search for clues on how to continue, requiring the use of the light artes to temporarily counteract the mirror's illusions, enabling them to plunge into the mirror itself to continue deeper into the ruin.
Kauchemar
Yamato - 6 - -6 - 0

Kauchemar glides into the next room with the broken mirror and other reflective surfaces. And just keeps skating around on her frosty hooves, because there doesn't seem to be much else she can do here. "This would be one hell of a place to re-enact the Bloody Mary urban legend," she muses to no one in particular.
Schneider
Yamato - 6 - -6 - 0

Schneider slides down the icy slide, though it's a bit like a waterslide after he's done with it. Rising up and using FIRE to dry his clothes very gently, He looks over at the mirror. At first enraptured, he will try to see if he can weild magic in order to make it display something useful. Alas, that is not a skill he has in great abundance.
Prophylaxis
Yamato - 6 - -6 - 0

A broken mirror. One that looks like someone smashed it after beholding whatever they'd seen within. Prophylaxis' expression turns pensive as he conjures a protective spell over the party. "...Looks like a dead end to me. Unless this is one of those situations where the mirror is a portal to another plane of reality, or something."

Being an experienced old-timey adventurer has its occasional perks.

...Even if all Prophylaxis achieves is mostly stumbling around with a barrier spell thick enough to prevent him from stubbing his toe on something painful. Maybe the others will have more luck...?
Fukaziroh
Yamato - 6 - -6 - 0


    Avoiding the mirror is tricky, and Fuka does find herself snared by it. She's quite used to choosing when to give in to her desires and when to buckle down and do something necessary however, so she quickly shakes it off and gets to work, scanning through the story depicted on the walls for clues. "It's the mirror itself." she finally says, sounding a little dubious. "But it's cracked. This is going to be super rough. We'll need to be well-defended to make it through without cracking ourselves!" she suggests. She may not be as old as Proph, but she's been a gamer all her life. She sees the path, even if she's not sure how it can be made more easy.

    Light would help, but light isn't something this group has in abundance. They'll have to make their way through, suffer what comes, and deal with the aftermath.

    After entering the mirror, the party finds themselves in a room that emits dark energy. There is a massive, damaged magical seal in front of them. Whatever the seal had been holding back has long since been freed, though there is no sign of it beyond the dark energy permeating the room. A wall of water blocks off the other half of the room and a stairway that goes down below. Inside of the wall of water there seems to be several phantasmal shadows of adventurers that failed to adequately protect themselves from the bitter cold of the icy ruin and dove into the water unprepared. Party members with a particular knack for survival could figure out the exact buffs or potions they might need for the situation, or the party could simply attempt to brute force or try to use fire to keep themselves warm while pushing through the frigid waters.
Kauchemar
Yamato - 6 - -6 - 0

Something witty about leading horses to water could be said here. Kauchemar doesn't seem all that daunted by it. "From skating to fording, here we go!" She wades right into the icy water, and actually makes it fairly far.

Then she gets to specters of past failed attempts. She pauses. Holds up a hand.

... And in a flash of her ethereal movement she is standing back behind the group again, frowning. "Sorry, there's so much bitter malice and resentment sealed up there I couldn't commune with the spirits held within. Gonna need a different tactic."
Schneider
Yamato - 6 - -6 - 0

Schneider enters the mirror with the others, and shivers at the cold. the dark energy makes Schneider think of how much astronomers could learn here, but it's so intensely cold! He channels fire, but underwater, that mostly makes bubbles, and the heat ducts awat without warming us significantly. More fire gets more bibbles, but not appreciably more heat, and /more/ fire would incinerate us all!
Prophylaxis
Yamato - 6 - -6 - 0

"Yep, called it," Prophylaxis mutters, striding through the shattered mirror. His shield spell takes the brunt of the 'shattering' aftereffect, dissolving after his passage into a fine mist of magical motes. What's inside is...

Darkness. A lot of darkness. And a lot of cold, besides. With all the time he's spent attuning with the Yuki-Onna, Prophylaxis is ostensibly resistant to all of this awfulness, but the others may not necessarily be as hardy. So instead, he turns to magic. With a gesture, the magus conjures a globe of hypercompressed magma. He crushes it with another wave of his staff, causing it to shatter into a quartet of glowing, orange crystals.

Each one gives off an aura of gentle, life-preserving warmth.

"Hold tight to those," he instructs, before pressing on into the dark.
Fukaziroh
Yamato - 6 - -6 - 0


    Once within the mirror and the room within, Fuka peers at the wall of icy water dubiously. "That... okay, that's rippling way too much to be ice. But it's way too solid to be water. I guess it's ... ice water! Drinks on me!" she comments. Then frowns. It was pretty lame, even for her.

    Fortunately she has a thought to help them out. She's done a lot of study on fire and earth, almost as much as she's studied air. Combining the two creates a defense against the chill, against water and air mana combined, which is another thing she's studied in her quest for ice cream. Er, for refrigeration.

    With some effort, she conjures fire-imbued rocks to protect herself and those near to her. Without them exploding, naturally. That's the hard part, to be honest. Making earthen fire explode is child's play! Making it just a vessel for heat, well, that's tricky. But with her mana being channeled, she has a way for them to pass through the wall of ice water! She notes Proph's own approach, and recognizes that at the core it's the same general idea. No surprise, since her own understanding was pretty much entirely based on his teachings.

    Swimming down deeper into the dungeon results in a slightly desperate situation where buffs and oxygen meters start to wear off as mana ticks down, but just before things get truly desperate, almost abruptly the party finds themselves 'falling' out of the water into a massive room.

    What were once chambers befitting a queen or king is now reduced to rubble. Sitting on the remnants of a throne in its center is a beautiful young woman whose legs are crossed daintily. She waves towards the adventurers, before pointing towards several chests in the room with a smile. In spite of the fact the young woman says nothing, an eerie music permeates the room, and initially the coast seems clear. That is, until the party approaches either that woman or the chests, at which point the rubble, maiden, and throne all move, revealing a twisted anglerfish-based siren that immediately attempts to grab and devour the party -- forcing them to attempt to free their party members from the devouring attacks through several difficult mechanics, along with countering the false maiden's icy breath attacks.
Prophylaxis
Yamato - 6 - -6 - 0

Prophylaxis truly is an Wise Sage type. He's taught quite a few people quite a few things! But only if they've come to him to ask. But that wisdom does not just manifest in the form of a wealth of magic spells. But rather...

Experience. Knowledge of things that might bring harm to him or those around him. And, critically, a pathological understanding of roleplaying games and their underhanded tricks.

So when presented with a silent, smiling princess and a room full of treasure, Prophylaxis' first response is to squint and Inspect her.

"That's a monster. A False Maiden. Which means--" he says authoritatively, before conjuring a bolt of lightning from the head of his staff to smash into the throne. The woman convulses, before the whole setting devolves into some kind of awful anglerfish-looking horror with a siren dangling as a lure from its head.

"Ugh," the doctor mutters, "I knew 'no monsters' was too good to be true..."
Schneider
Yamato - 6 - -6 - 0

When the trap is sprung, as it were, and the strange siren attacks, ... then the trap is sprung on her. Because this is not a couple lost undines, or drowned sailors, but an adventuring party fully capable of doing horrible things to her. One of those horrible things is the spell Schneider casts, which grows and builds with an unpleasant aura as he chants, "Zarzardo Zarzardo Bakemono! Rono sook! Burning in the deoths of darkness, fires of hell! Become my sword and strike down my enemy!" He gestures toward the siren, and shouts, "VENOM!"

What surrounds her is like a whirlwind of razorwire, slashing and siphoning out blood from her body in a spray of gore. It probably contribnutes to the Not-For-Children rating on ETO, it's horrible to watch, and it can't be pleasant for her. She certainly seems not to be happy about it.
Kauchemar
Yamato - 6 - -6 - 0

Kauchemar gets up and shakes herself off after the less than dramatic entrance. She takes note of the room as she runs fingers through her mane to brush out some of the water.. and an ear twitchs. That faint sound of music, something is off about it. Like it was some manner of musical memetic illusion.

Which shortly proves to be true as the treasure throne room and it's occpant fade away to reveal a horrific angler-siren that tries to eat them after the deceptive 'lure'.

"What a twist." Kauchemar spins her staff into her hand. "And by twist I mean so obvious it was bait it was no twist at all..." She grabs the staff in both hands, holding it horizontally like one would a gun as the eyes of the horned skull lights up and the jaw drops open. Elemental energy is channeled into the Grindcore Staff and it unleashes a harm-onizing assault on ears, eyes and body alike with it's bombardment of dubstep shockwaves and electrifying color flashes. It's a Magical Light and Sound Show From Hell!
Fukaziroh
Yamato - 6 - -6 - 0


    "Oh hey." Fuka muses, as the party falls through the water barrier. Picking herself up from the sodden heap where she fell, she looks around. "Is it just me or does this resemble a boss room, with boss music?" she asks. She too is wise to some of the dirty and underhanded tricks of game designers, though by virtue of playing so many RPGs and the like rather than actual experience with game design, though that was a path she had begun before coming to this world.

    She doesn't immediately suspect the pretty girl on the throne, of course. Fuka isn't generally suspicious of girls. "Your... your majesty? You might want to find some cover. Something nasty's about to happen." she warns. And then Proph gives his warning.

    "What, her?" Fuka asks, incredulous. "But she's cute!" the little sylph claims. At least until the anglerfish siren reveals itself. "Sister, you got UGLY in a hurry!" Fuka compains, before beginning to cast one of her best spells. A defensive shield formed of earth and air that gives her an easy way out when she's grabbed and the anglerfish attempts to swallow her. The defensive shell exploding outwards within the anglerfish's mouth is ... kind of spectacular. And it gives Fuka an easy escape, as well as the ability to help others manage their own escapes as needed.

    As the fight ends, Fuka peers at Kauchemar. "What do you mean, it was obvious?" the little blonde demands. "I thought it was a remarkably convincing disguise! No one could have forseen someone that innocent being so ... nasty!" she huffs.
Prophylaxis
Yamato - 6 - -6 - 0

The siren is slain and disappears into so many motes of red light. Prophylaxis fixes Fuka with a look as she complains about innocence being such a convincing mask.

"..." The doctor un-says, sighs, and shakes his head. Oh, the irony...
Schneider
Yamato - 6 - -6 - 0

Schneider huhs to Fuka, and says, "You don't remember all the sexy villainess cosplay? Of course female villains can be attractive. Ugly villains are only for single episodes." This explains the sort of entertainment Schneider watches, anyhow.
Kauchemar
Yamato - 6 - -6 - 0

Kauchemar taps one of her equine ears as she answers Fuka. "I could hear the auditory effect of the siren that reinforces the visual illusion. It was a tip off it was some manner of siren. Though, that level of ugly? No one could predict that." She shrugs, resting her staff against her shoulder. "Besides, I can think of a few other cute things that are deceptively dangerous...." She doesn't say evil, but the implication is obvious in the way she smirks. "Anyways, shall we collect our goods and depart?"