Duty Session 619: Spooky Scary Skeletons
During the Shadow Festival, the number of dark element monsters and undead seems to increase across the lands of Yamato. In the desert landscape of the Holy Empire Westelande, this is a particular problem, as the harsh desert seems to yield even more of these monsters. The Hunter's Guild has reached out to Adventurers, hoping to quell the numbers of undead before they become a threat to Breg Epona.
OOC: This quest is only available during the Shadow Festival. This quest is largely 'Combat'-concept based.
Rec. Party: 3+
World Rewards: None
"Around this time last year there was a Lich-like creature in the desert," Soujiro says as he waves off the guide. "This would be a good way to see how much our combat skills have grown over the year if so!" Always looking on the bright side of things. And the training side of things. Helps beat off the heat.
begun to make desert passage that much more dangerous. The omnipresent
heat and the dry air have taken regular ghouls and turned them into
Looking as if they were formed from a number of the usual races, their
skin has dried in such a way that it clings to the bones underneath.
It has a paper consistency, sometimes flapping like cloth in the wind,
revealing the skeletal structures underneath. Some drag along
shriveled lines of strange, dark organs that look more like rocks than
the entrails they might have once been.
Hollow eye sockets peer out into the endless sea of sand. They groan
as they shamble, seeming to take little notice of those around them
until they come too close or make too much in the way of sound. It's
possible that they could sneak by them, or at least round up a few so
they aren't as much of a problem to the passing travelers.
There is a smiling acceptance of everyone's reasons for wanting to put a smack down on the forces of desert darkness today. Souji sparkles. It could also be sweat sparkles due to the heat. Looking at all of those enemies ut there, it would be a lot of fun to see if he could Samurai Warriors his way through 1000 kills. The sword saint advances with light footing, engaging where he needs to and testing the bounds of the agro radius otherwise. Last time he did this he remembers it was like threading a needle between agro radius. This year it seems oodles easier!
undead lurking. At first, the sound comes at a distance, like drum
beats across the empty landscape. Then, as they crest one of the
dunes, the source of the sound becomes clearer.
A group of rattling skeletons march together in time. The steady
footfalls of their bone feet against the sand are rather rhythmic to
the ear, likely keeping them moving in time. It almost appears as if
they might have once been a military regiment, wearing tattered
remains of Westelande colors in places.
The moment the Adventurers get into range, the back line begins
grabbing pieces of bone from their own bodies, hurling them as
projectile weapons. The hollow bones make strange sounds as they fly
through the air. The front line of skeletal fighters rush towards the
Adventurers, utilizing hands and feet to lash out at anyone they can
However, for those musically inclined, there is a pattern to their
attacks. It seems to move with the same rhythm they had been marching
The sword saint strides forward against sand and sound. The smile on Souji's face shows that he is into the music. Not ever fight gets its own background music, so he enjoys it when there is one. It quickly becomes more of a rhythm game for the samurai as he begins to dodge attacks and strike like a LoFi Rush using his blades.
spots the first hints of structures within the desert. Ancient, stone
buildings seem to have been half buried, etched away by wind and sand.
Any identifying marks seem to be long gone, but they mark the entrance
to the green of the oasis, beyond.
There are guardians here, as well. Skeletal hands scramble up from
beneath the sands, dragging dry bodies, wrapped in linen along with
them. The mummies seem to be wearing a strange necklace upon each of
them, emblazoned with the symbol of a beetle.
They are faster than their ghoul brethren, making quick movements
towards the Adventurers with clasping hands and dirty, sharp
fingernails. Their dark, gaping mouths seek to bite at exposed flesh,
even as dark magic lingers behind their empty eye sockets.
Classic enemies are classic. Soujiro keeps true to the party formation of remaining in front to tank the creatures with his balance of evasion, deflection, and damage. The good vibes of tunes may not linger on his buff bar, but they linger in his heart as his strikes become Light imbued and Kogarasumaru shines a brighter during the melee.
A wicked grin curls Kauchemar's lips as she raises one hand from the grip on her staff and snaps her fingers. A few sparks swirl between the hardened tips, then she grabs the brimstone flame and holds it up for the surging undead to see. Then turns as if to impassively walk away even as she flicks the brimstone over her shoulder in their direction.
One little spark goes off into a vibrant, violent display of bombastic flames to intercept their path. That go off to the same rhythm that the battle has been musically synchronozing to no less.
Remember kids, ebalming ceremonies and mummification wraps may grant you great power in unlife... but they're also REALLY flammable.
"This is fun! I needed to give my lungs a good work out, Souji!"
Leaving behind the ruins at the edge of the oasis, the party continues
into the lush landscape that has grown out of this rare water source.
Leafy plants sway in the hot, desert air, but there seems to be no
evidence of animals, despite the fact that this would be an ideal
The monsters are surely the reason for this, and the direct cause soon
shows themselves. A faintly glowing, undead monster floats in patrol
around the edge of the water. The creature lacks legs, being only a
floating ribcage with arm and head attached above it. It makes an
eerie sound as it moves, almost like faint screaming.
Wearing a tattered hood, it hides a face made of bone with red energy
radiating out of where the eyes should be. Each time the creature
stops, it looks around slowly, eyeing for signs of outsiders.
Seeing them, it reaches out a bony hand, summoning a large, obsidian
scythe, which flies through the air with remarkable speed, seeking to
cut the Adventurers down to size!
This is what Soujiro looks forward to in every unknown adventure onward. A powerful boss to face off against. This one is familiar from last year. Back then he did not have Kogarasumaru reconstructed. The blade burns brightly with a white light against that of a Reapers scythe as he connects with it directly for might against might. A hymn like sound of 'Was Granme ra Rana' plays against every strike as he forces his way closer to seek to end this quickly and decisively. Its awe inspiring to see how he moves. A true master of the blade once again.
Kauchemar plants one hoof firmly in the sand and brings up her staff, ready to fight it seems. Until the Oasis Reaper actually turns to strike at her and the Nightmare is no longer standing there as the blade only slices through a shadowy afterimage. The Reaper doesn't have eyes to follow the glance of, but it seems to be watching... and then turns at just the right time to bring up his sythe to intercept the skulled staff being swung at him as Kauchemar emerges from her void steps.
She tilts her head to one side to grin with her fangs across the locked weapons at the Reaper. "You're quicker on the recovery than I'd give you credit for."
gives a cry that sounds like the screams of many people and animals
being melded together. It floats away from the party, out over the
water. Then, something strange happens. It begins to crumble to dust.
Then, there is a sudden pulse of green light over the water's surface.
Rippling from the water, a new enemy appears with an even larger
health bar. With billowing robes and magic crackling at its feet, the
Lich raises one hand and sends out a pulse of green light which seems
to resurrect many of the same undead they had already defeated,
summoning them from the surrounding sands.
The dancing skeletons approach in lock-step with shambling ghouls
rising from the water - waterlogged, but no less dangerous. The Reaper
Skeleton's bones being reconstructed, and a new bone scythe forming!
Mummies rise once more, launching their bandages at the players,
trying to crowd-control them down!
This is certain to be a hard fought battle, as the undead forces wade
in upon the Adventurers, and the Lich follows up its necromancing
abilities by raising its green gemmed staff! Green light begins to
draw from all living things nearby, sucking away their health slowly,
and restoring its own!
The attempt to overdamage the Reaper before it could float back and trigger Phase 2 did not work. The Samurai thought the challenge was fun, but some battles are scripted that way. You dont know if you can beat the system until you give it your all! He wipes the sweat from his brow, crystaline from the dry heat that a desert is known for. Even takes that moment to kick back a refreshing flask of water while the Reaper crumbles and the Lich appears. The flask is put away and his hand returns to his blade. "And always push yourself to the limit so you can see the best version of yourself at the end!" Soujiro cheers on for Kau and Miho. Schneider too, but he doesnt need it because this Lich is about to get cris-pay. Even though the samurai spent most of his cooldown abilities on the Reaper in an attempt to defuse a Boss Phase, he attacks relentlessly with more basic attacks and pushes through with the sheer will of a warrior's spirit.
Kauchemar grips Grindcore Staff in both hands, still moving with the battle rhythm, side stepping here, deflecting there. Before finally turning to point her staff towards the Lich proper and raising her voice.
"o/~ Lurking in the desert sands, hazy.
Wandering all on your own, crazy.
Thought you were the monster here? How sad.
Time to learn your place, you're -boned-, bad. o/~"
She unleashes a booming blast of magical sound from her weapon. Grindcore Staff definitely lives up to its name! The Lich seems to realize what's coming and shifts out of her line of fire, but the blast still sends bones and dust flying as skeletons and mummies are shattered by it.
"o/~ Cast a thousand sins and one, have you?
Common boogeymen you are, it's true!
Let's see if you're all just bark, no bite.
Cowards like you better turn tailbone, take flight! o/~"
She missed the big bad boss but she did help keep the growing swarm of mobs off the other's backs and now they're aggroing towards her. So Utili-offtank successful?
The catastropic explosion is catastrophic, and the smoke is cleard by the force of the explosion, the afterimages of intense flame seem to be seared on eyeballs for a moment. Blibking to clear his vision, Schneider is happy to see the Lich's health bars are not nearly as full as when we started.
"This is a good run so far!"
She wag he tail but it seem there's more dancing undead and she pauses as the thing seem to nto be over or is it finally they seem to put it down for good. She then stops staring for a moment at the Lich.
"I think we found the cause of it!"
She then just leaps on the thing using raw physical power to hack and slash at the Lich, intent to take this thing down hard!
undead fall to the ground immediately! This gives the Adventurers the
chance they need. Their strikes landing true upon the Lich's robed
body, quickly dropping its health. Soon enough, it cries out,
shuddering for a moment before bursting into points of light.
As its body shatters, the dark clouds that had gathered overhead are
cleared, and the region is saved from this dangerous foe. The gem that
once was encrusted upon its staff landing before the Adventurers, and
shatters into multiple equal pieces.
The final boss was still summoned but the result was the same: Adventurers are victorious! Souji does a fanfare fist pump of excitement when the foe bursts into its crystaline bits of xp and loot. "Anyone up for a race back?" he says, looking over his shoulder to the group with that desert win blowing against his long blue pony-tail'd hair.
"COME ON LETS GO!"